If you start a new game and do not have an open Campaign slot, you will need to choose a Campaign to overwrite before auto-saves will begin.Įach of the 4 assigned Campaigns may now contain up to 5 manual saves and up to 3 autosaves. If you currently have 4 or fewer active saved Campaigns, you will not be able to exceed 4. This will help to improve save stability. You may delete any Campaign from the list to reduce your count to 4. If you currently have more than 4, the additional Campaigns are highlighted in red. In order to improve save stability, we need players to reduce their active campaign save slots to 4. You can read patch notes and a more detailed description of the fix below: We plan to continue making improvements to the save system, though we prioritized stabilizing the system first. Today, we are pleased to release a fix that should allow players to create more manual saves and auto-saves, with relaxed limitations. Thank you all for your grace and patience while we rushed to get fixes live for the save bug! This patch features improvements to the save system on Xbox and Microsoft Store PC. I thought about playing more before making this review but to be honest i cant make myself to start up the game again and i just cant recommend a game that causes that kind of thing on me, there are much better games on this style out there like Showgunners or the Last Spell, go play those.- Patch Notes: XBOX, Microsoft Store. The combat is pretty repetitive because enemies are not very interesting and the starvation of shared skill points means you are very encouraged to just use the early characters you leveled up not having any other choice rather than try any of the untrained guys you get later and need dozens of mission rewards to get back into a similar power level the mechanic sucks just like it did in Mutant, why even copy it ?. And the premade characters are just one/two trick ponies that quip every now and then, I cared much more about randomized characters i watched grow in XCOM and these talking pieces of cartboard.Īs for the gameplay, the Stealth system they lifted right out of Mutant Year Zero completely ruins the pace of the game and the encounter balance (you either have too many enemies or you thinned out the crowd too much, its never just right). They did nothing with the setting, its just some brown boring theme. I tried so very hard to like the game but its just so.
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